![]() Additionally you can suggest features here so i can add in the needing improvement list. Note that every issue or suggested/missing features with a strikethrough means that is already fixed/included in the game and that issues/bugs marked with an asterisk (*) are linked with the fixes & changes section, which problems had been addressed and fixed.ĭon't hesitate to post issues and bugs that you've encountered while playing the game so i can update the list and all the while i will try to be constantly present for it. at the bottom of the post which address the many problems the game has. ![]() UPDATE : I will now start to add images/screenshots for context about anything that it is discussed on this thread.Ī source section had been added to reference the videos, topics etc. On top of all of this, i also listed additional issues related to this game that needed fixes and QoL features and the list keeps growing to this day. For units and factions changes, they will be only included in the link of hotfixes at the bottom of the post. ![]() I repost what was said on reddit and on another thread there so it's in the General Discussion now instead of the Multiplayer section, then i added a Fixes & changes section that contains the latest and upcoming general fixes (UI, campaign, multiplayer etc.) to see how far Relic devs has been dedicating (and still are) fixing the magnanimous amount of issues and improving the game with QoL features. Also read the mega topic made by capiqua about the UI/UX, Design and Minimap here. He post on his thread regularly and makes clear and concise information on his posts with images so you can follow what he meant. For Relic developers, I strongly recommend to read the bugs/features suggestion made by M3ta on his thread here so you can also see his posts. ![]()
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